Halo Reach Multiplayer Modes Revealed
Bungie has revealed four new multiplayer modes for Halo Reach. Fans can access the new multiplayer modes once the game releases. The game is expected to release by the end of the year so you have to wait little more to play these new modes. Well these four new Halo Reach multiplayer modes includes the following: headhunter, stockpile, generator defense and invasion. Let us have a look at each one of them.
Headhunter: Bungie calls it a new party game where the player’s role is to collect skulls and take them with them to the deposit zone. Skulls usually gets dropped at the time of death and you deposit it to the skull deposit zone. Players can carry multiple skulls but if killed all the skulls would needed to be dropped.
StockPile: This halo reach m ultiplayer mode is different from the previously mentioned one. This is a territories meet with the Capture the flag mode. Both teams compete to capture the four neutral flags and then return to their respective capture points. Flags appears randomly throughout the maps at the predefined positions.
Generator Defense: Though previous two were the party modes, this is where Halo Reach objectives could be specified correctly. The game looks more objective driven in this multiplayer mode. This is called “pits three Spartans against three Elites” by Bungie. The Elites are trying to destroy three generators before time runs out while the Spartans are trying to defend. Both the units have their own qualities which makes them compete in one way or another.
Invasion: this is the last of the four Halo Reach multiplayer modes announced by Bungie. This mode features vehicles. So players can enjoy vehicle combat in this Halo Reach multiplayer mode.
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